/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 music.h

	$Header: /heroes4/sound_configurations.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( SOUND_CONFIGURATIONS_H_INCLUDED )
#define SOUND_CONFIGURATIONS_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

extern int g_sound_volume;

int				get_sound_volume();
void			set_sound_volume( int value );

#endif // SOUND_CONFIGURATIONS_H_INCLUDED